Help support Raze 2!

Please support us by nominating Raze 2 for Best Shooter and Best Art at the 2012 Mochi Awards!

Your votes will help us make more Raze content in the future!

Just over a year ago, Justin and I put months of effort to bring you guys our first collaborative effort, “Raze”. While we had a great time putting the game together and seeing it release all over the internet, one of the most rewarding things was to see how you the fans responded! Your support and votes had brought us to the 2011 Mochi Awards show where we won the best shooter of 2011! And let me tell you; that was a great feeling… And it’s all thanks to you guys!

We really appreciate all the support we receive from you guys, and would love to bring you more Raze content (And yes, especially online), so go nominate Raze 2 for Best Shooter, Best Art, and Community Choice Award, at the 2012 Mochi Awards!

Support our other games
Also,  we would love votes for Siegius for best art, and for best strategy game! We have some cool Siegius ideas on the way too, and your votes would greatly help out. :)
(You can type Maxgames.com, for the website it can be played at)

Raze 2 on Kongregate
Raze 2 is finally on Kongregate! You can click here to play it, if you prefer that site. Just remember to give us 5 stars! :D

Raze 2 on Newgrounds
We finally got Raze 2 on Newgrounds as well! Click here to play!

Raze 2 updates

Hey everyone!

Been a long time since I’ve made a post on here so I figured what a better time than two weeks after Raze 2 made it’s debut on armorgames!

Justin and I are very excited to see that Raze 2 has received such great responses from the public, we really put our heart and souls into making it. And seeing that it has over 2 million hits already is amazing!

So what’s next?
We all want a multiplayer Raze. So we will do our best to try and make that happen. however, being that we put so much effort into polishing and designing the engine of Raze 2 we may still have a few tricks up our sleeves to keep you guys coming back. We don’t want to say too much this early, but expect to see some new content in the future.

On another note, the global version of Raze 2 will be released on November 21st. So if you’ve been waiting to play it on other websites, just be patient for a bit longer. The time will come :)

As for what to expect from us on new games well, I’m back to full-time studies at University and Justin has started a new project with Micheal Sleva which is looking VERY cool and I’m sure all you guys will love it :)

Keep an eye out for future updates and stay awesome.
-Addison

Raze 2 full release up and Ready!

After about a week of the Beta, Raze 2 is finally 100% up and ready to go. It’s now on the front Page of ArmorGames and can be played by anyone!

Was the Beta a Success?
Of course it was! Thanks to you guys, I was able to fix a TON of bugs. I read through every last comment in the last post, the bug reports, various internet sites, and even the ArmorGames forums. From that I was able to fix them all! (Except Sticky-keys, that’s a problem with Flash and slow computers.. not much I can do there)

Bug Fixes in public release:
- Fixed sky not showing alien ships in Headquarters (tutorial) map
- Fixed many other campaign mistakes + spelling errors (TONS of spelling errors)
- Shoot delay when switching from Holy Grail (or others) fixed
- Suicides now properly update the scores
- Fixed falling out of certain maps
- Fixed rare bug with players appearing to respawn with the flag

Changes in public release:
- Gun stats now display “Rate of Fire” instead of “Speed”
- In game weapon number font changed (6 used to look like 8)
- Game now saves *immediaely* after Winning/Losing/Quitting a level
- Global stats are now displayed with commas (1,000 instead of 1000)

Additions in public release:
- Deaths + Kill/Death ratio added to profile
- Added Teleport+Credit Cannon to the game (obtainable through Packs)

Keepin’ it Strong
A lot of work went into Raze 2, so if you have an ArmorGames account, please vote 10 to keep this game going strong!

Forums?
So a few people have mentioned forums already. I’ve noticed how a lot of you have become friends and might like to keep in touch, so it gets me thinking, would you guys really like to have an official Raze 2 forums on this site? I have to warn you though, as Addison and I would be busy with school and other projects, we would not be able to monitor the forums very often. It would be all for you guys. So would you want one? Or do some of you have your own private forums? (I can link to them in a new post)

Raze 2 Beta officially online!

Edit Sept 17: Possible Lag Fix!

I’ve found out that the advertisement on ArmorGames for the game “Atlantica” is creating lots of lag in the game. If you see this advertisement (on the top or bottom) when you load the game, just reload the page until it is not there. That should make the game run much better. (There might also be another one that creates lag)

More Info about the Beta

The beta itself is actually the FULL game, but you guys will get to play it as much as you want before it goes live on the front page of ArmorGames.

The game will be locked to ArmorGames for about 2 months. So those of you who wanted to play on Kongregate or other websites, I’m afraid you won’t be able to until 2 months from now. That’s not my decision, so there’s nothing I can do about it, sorry.

For people WITHOUT an ArmorGames account
You may register, but you don’t need to. If you click cancel at the login, you may still play the game and the data will be saved like any other flash game.

For people WITH an ArmorGames account
By all means, please log into the game if it asks you. Your progress will be saved online to their servers, so you will be able to access your save data from anywhere as long as you log in.
Also, be sure to rate the game 10/10! :D

Game Running Laggy?
If the game is running slow for you, make sure that your browser is not zoomed in, and also try lowering the graphics from the options menu.
In a few weeks I should be able to post the game on this website, it might run better here since there is less going on.

Developer Impersonations
I also wanted to address an issue with people impersonating both myself or Addison (by using our name and/or gravatar). By doing this, you give out false information that not only confuses people, but then takes time out of my day to find all these posts, remove them, and give proper info to the misinformation you’ve given others. This hugely delays updates on the game, so I would ask those people to stop doing this. And of course, I will start issuing IP/User bans if this problem persists much longer.

Other
Happy birthday GameBuilder15!

Raze 2 Submitted for Approval

Edit Sept 14: Beta goes live tomorrow night, and everyone on here is invited!
Note: The beta is the full game, but you get to play it a few days before anyone else.

Raze 2 release status
I know there has been some delays and we apologize for that. Though the bigger the game, the more bugs/problems it will have when it’s nearly finished, and we experienced that first hand! Though I am happy to announce that yesterday all the bugs and everything were finally fixed and Raze 2 was submitted to ArmorGames for approval. Right now they are just setting up the page any files, so it shouldn’t be too long until Raze is ready. BUT, we were talking about having a BETA period where people could play test the game to make sure everything was working correctly. If this happens, I’ll try my best to allow everyone in this blog a chance to play the game early during the Beta period, as I know you all have been waiting patiently, and I appreciate it quite a bit :) . I’ll post some updates here as I get more info on the matter.

Global stats and you!
While we wait for more information on the Beta/release date, I thought I’d throw together some cool info on what will be in the Global stats bar. If you didn’t know, Raze 2 tracks many stats of everyone who plays the game, and displays the total stats of everyone in the entire world at the bottom of the menu screen. So if you’re ever bored one day, you can just sit back and watch the stats scroll to see how well all the Raze 2 players are doing :)

Here are some of the stats that will be tracked from every player and displayed for everyone to see:

- Total Bullets fired
- Total Human/Alien/Robot/Zombie kills
- Total Suicides/Betrayals
- Total Flag/Domination captures
- Total kills with Fire/Sword/Mines/Grenades/Golden Mauser
- Total Credits earned
- Total Juice-Tin/AddisonR kills
- Total Quickmatch/Campaign matches Won/Lost
- Total Achievements/Secrets found
- And much more!

Games Games Games
The reason I got into making games is the same reason you’re here on this website. We’re all gamers!

So while we wait for Raze 2 to be ready, lets talk about some other games we like to play, what we play while passing time, etc.
Do you know any fun Flash games? PC/Console games? Know any other cool shooter games or Raze 2 competitors? If so, share em for the rest of us!

I personally love the game Bullet storm. I got a ton of inspiration from that game when creating Raze 2. Everything from their epic menu, to their skillshot system, even to the very bright and colorful environments.

What do you guys like?

Update + A look into Raze 2

Game release status
As you know, we want to get this game out as soon as possible. The music has all been finalized and the game is 100% complete. The only problem still lies with the game stat tracking. It seems to be a bigger problem than we thought, apparently the servers need to be upgraded and some additional work needs to be done to bring everything back online and have the game running 100% with the stats.

Our Goals
When we first started creating Raze 1, we were really just fooling around. It was our first big game and we really just wanted to see how cool we could make it. Almost 2 years and 100 million views later, we will soon be releasing Raze 2.

With Raze 2 however, we had much different goals in mind. Not only did we want to create a great successor to the original Raze, but we wanted to create a truly original experience for a Flash game. We wanted to create a game that rivals console games, in Flash. To do this, we put an extreme amount of detail and depth into the game. From graphics and music, to game play, to even the menus, you should notice a high level of quality and options that you will find only in big PC and Console games.

A Look into Raze 2
Now I’d like to give everyone an in depth look into Raze 2, and what it has to offer. Below are a number of images that will show off various parts of the game. (Click any image to view a larger version)

We created the main menu in a style that would seem most similar to console games. As I’ve mentioned, we wanted to bring a really unique experience to Flash. That is, the experience of a huge, complex game, inside the tiny flash window. Also, the game keeps track of all your stats and will display the total world stats on the bar below. Some of the stats it records are the total amount of bullets ever fired, how many enemies were killed with swords, how many total credits were earned, etc. I can’t mention them all here, as there is an extremely large amount of stats that are recorded!

The menu, many options to explore!

Here is the Armory Overview. It will show everything about your character all in one page. From here you can select any category to change your name/skin, weapon, ability, equipment, etc. In Raze 2 you will also have the option to purchase credit packs. This is completely optional, but if you are really enjoying the game, now you may pay a dollar or so to get a quick boost of credits to use in game. The money will be donated to help us developers for future projects. (Remember, feel free to just ignore it and earn credits normally through the game :) )

View all your character data all at once

You’ve already seen the weapons screen in the demo, so here is a preview of the equipment screen. There are 3 categories (Offensive, Utility, and Defensive), and you can set a piece of equipment for each category which will modify your character in some way.

Select up to 3 pieces of equipment

From the demo and trailer, you may remember seeing a few bonuses from killing enemies in certain ways, such as “Headshot!” or “Slasher!”. Now there are tons of them! On this page, you can see the the bonuses you have gotten so far in game. There are also some achievements for finding out all of the bonuses. Can you find them all?

All your earned kill bonuses

The quick match is now much more customizable than that of Raze 1. You can now set up to 4 teams, and set the exact amount of characters per team, their difficulty, etc. You can also set special modes which are earned through completing secret achievements.

Quick match setup

Did the demo run slow for you? No problem! Now there is a vast amount of graphical options you can set to fine tune the game to your needs. Of course you can do it the simpler way by selecting High, Medium, Low, etc on the left. But if you like, you can completely customize your graphical experience by manually making changes on the right.

Advanced graphics menu

The game also features much better information on what’s going on around you. For example, in a Capture the Flag game, the score board will show who is currently carrying a flag, who is currently defending their flag, and who is dead (shown in the image below).

Capture the Flag on Mines

Also, the game can now sport much much much more action than Raze 2. Below is a 3 vs 3 vs 3 vs 3 (4 teams, 12 players total) game of Domination. It is absolutely crazy. You can also see in the bottom right which flags are currently held by which team, and how many points you are getting per second.

Domination on Headquarters

And just for fun, here is the scoreboard for the above game, showing how it looks with a full 4 teams.

Domination on Headquarters

The campaign missions also have many unique features in them that aren’t available in Quick Match games. Although I’d love to give some examples, I’d rather let you find them out for yourself while playing through the campaign. :D

Human Campaign

Get ready for Raze 2!

Edit Sept 2st – Juice-Tin
Just a heads up, the game is pretty much ready to go right now. We’re just waiting for the revised music still, and now the stat tracking suddenly messed up and is breaking some parts of the game. I can’t promise any dates, it may take a few days to get everything and get it all working, it may even take a week. But rest assured I’m working very hard to get it all up and running. I want to see this game online as much as you guys do!

Edit Sept 1st – Juice-Tin
Hey, just wanted to let everyone know that we put a bunch of your names in the game! So just because you only see Trooper or Gamebuilder, doesn’t mean your name won’t be in there as well. We have over 100 bot names now :) .

Hey everyone! I’d like to apologize for the lack of updates and delay of Raze 2, its been a hectic month. We spent a lot of time polishing the game and fixing as many bugs as possible. Also put a lot of effort into making sure the game was a lot more balanced than the original, and this took a lot longer than we had anticipated. However, we got it all worked out and it looks like Raze should be ready to go. We’re waiting on a few sound effects from our sound engineers, and after a few final changes we should be ready to go. Thanks for being patient everyone, here’s a few screenshots and a new ability to check out while we get things ready to go.

 

Slash em' up

Campaign brings the Raze world to life!

 

Detailed and polished levels full of special effects and lighting

 

Me kickin butt

Capture the flag!

 

Full menu theme song + some Weapon Info

Edit August 30th:
For those of you waiting for an update, Addison is just busy moving into a new apartment, and will be making a post as soon as he gets internet all setup. Also just to clear things up, for everyone saying the game will be release August 31st or September 1st, I said  possibly *early* September. So the game won’t be available September first, but it will be completed by then, and hopefully will be online and ready to play soon after!

Hey!

Because everyone has been really patient with the extended Raze 2 development time, we wanted to give you guys a bit of a treat. So we’ll be showing off the full menu song, a level, and a weapon from each category :)

As for the actual game, it’s coming along nicely. We’re just putting in the finishing touches in a few areas, adjusting weapon prices, and finishing up the ArmorGames online saving. (Other websites such as kongregate will have their API in their version too, no worries)

Raze 2 theme song – Rising Legend

The theme song used in the Raze 2 menus. Though only the first few minutes of this song will be used in the game, you can listen to the full thing here. (It gets pretty intense near the end ;) )

Level Preview – Crash Landing

If any of you liked the old map “Stranded” in Raze 1, this might feel familiar. If you weren’t a fan of the Stranded map, then not to worry, this new one is plenty different! This map is much more open, allowing you jump around in space, explore the caves under the ship, while still fighting in close quarter combat inside the ship. All while low gravity! While fighting, you’ll see the corpses of dead enemies float off into space.

Weapon Previews

Below will be a preview of 7 new weapons (one from each category). There are 35 weapons total, so this is just a small taste of what Raze 2 has to offer.

No one liked the Bubble Blaster from the Demo. We didn’t either. I present you with, the NEW Bubble Blaster.
Now instead of shooting those twirly shots, it’s an auto fire gun that homes in on it’s enemies.

This one was put in specifically because a bunch of you asked for it, and man, it’s fun to use!

Future Updates

Until Raze 2 is complete, we’ll be posting a bit more info about the game every week. So while you’re waiting to play, at least you’ll get some nice info to hold you over. :)

 

Mini Update

Hi there!

We know many of you have been waiting very patiently for Raze 2, and we’re just as excited as you are to release it!
We initially planned for the game to be out around this time, but Addison and I have been spending the last few weeks polishing and adding so much to the game. We’re making sure the game will be a very smooth and lasting experience for everyone who plays it. Here’s a few cool things we’ve been adding recently:

Online Saving
Raze 2 now has the option to save your game online through an ArmorGames.com account. This means that not only will you no longer be limited to play the game on one website, but you won’t need to stay on the same computer anymore either! As long as you log in, you can play your save file from any website, and any computer! So if you feel like killing some aliens in the school library, now you can do so with all your unlocked weapons, and won’t need to start from scratch!

Compelling story
In Raze 1, there really wasn’t much of a story. Just a series of death matches with short descriptions for each. The alien campaign was very loosely tied to the human campaign. Now in Raze 2, you will be treated to a full unique story, told through cutscenes, in-game dialogue, and specific in-game events. Both the human and alien campaigns share the same story, but tell it through different perspectives. So playing the alien campaign for example, will reveal answers to many questions that may have arisen in the human campaign. Also, why is the game called Raze? In Raze 2 you will finally find out :)

Secrets
For all you secret lovers out there, we’ve thrown in a few secrets that will unlock special game modes. These secrets may or may not include performing certain actions, or finding a giant dancing heart somewhere in the game. But hey, I can’t really say or else it wouldn’t be a secret!

Release Date?
Now that we’ve got most of the work finished, there’s a tiny bit more polish to be done, and then testing testing testing! We’re going to be testing the game non-stop, to make sure it’s working perfectly for you! This testing includes balancing the prices of all the items, the game’s difficulty, making sure all the online content works (Saving/Loading profile, displaying the global stats, etc). After it’s 100% ready to go, we submit it to ArmorGames.com, and it should be released soon after. We’re expecting the game to be finished by the end of August, or the beginning of September.

Again, we wished it could have been released much sooner, but all the polish we’ve been putting into the game is going to be well worth it, you’ll see :)

P.S. Sorry we haven’t gotten much time to read up on the comments, been extremely busy trying to get this game out as soon as possible!

P.P.S. Check out the new menu image, created by Mike Sleva, the artist from the game Siegius:
http://www.youtube.com/watch?v=bYqWfAUVQK0

Edit: For those of you who were asking about female soldiers, we’ve got ya covered.

Edit2: Someone asked for it, so I’m showing off the top secret new female alien. The Femalien.

(Watch it, she bites)

Demo down?!

Hey guys,
So as many of you have probably noticed by now; The Raze 2 demo is no longer functioning. I’ll be completely honest when I say I have no idea why it stopped working, and I could fix it…. HOWEVER! Justin and I are touching up the last few things on Raze 2 and from the looks of it, you’ll be playing it very very very soon. So hold tight for a bit longer guys, you’ll be pleasantly surprised :)

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